Intro

I am a software engineer with seven years of experience in different industries, both large enterprises, and startups. I have also been a founder, technical leader, and team manager. Through experiencing the working culture of both Europe and Asia during my career, I learned how to communicate with people from disparate origins flawlessly.

Experience

Sep 2021 – Jul 2024

Quicksave Interactive

Senior Tools Engineer

Helsinki, Finland
  • Led development of company’s game-making tool (QS Engine), generating 40% of total revenue and securing licensing contracts with many companies including one of the biggest streaming services in market
  • Designed development roadmap, incorporating user stories and user journeys to inform feature prioritization
  • Integrated Sentry’s API to collect user behavior data, technical errors, and bugs. Iterated UX based on insights, conducting regular cross-functional meetings with stakeholders to align improvements with the product’s goals
Jan 2016 – Feb 2022

VOiD Games

Co-Founder & CTO

Tabriz, Iran
  • Led a team of 5 engineers to develop and release a PC game for the global market, generating over $15K in revenue. Met technical milestones and created documentation to simplify onboarding for new engineers
  • Tracked KPIs such as average session length, player progression, and feature adoption. Hosted testing sessions with random students within the school, implementing feedback loops that increased completion rate by 25%
  • Orchestrated a collaborative network of developers with diverse skills. Hosted events between digital art and engineering schools for enthusiastic game developers, recruiting top talents, saving studio ~$4K in the process
Jul 2021 - Jan 2023

Legends of Learning

Developer & Product Manager - Remote (Contract)

Espoo, Finland
  • Led a cross-functional team of 12 Iranian developers to create and launch educational video games, resulting in 1,330+ hours of gameplay, 4,050 teacher assignments, and a 4.23/5.0 average feedback rating
  • Executed a data-driven go-to-market strategy by studying successful educational games, convincing teachers to use our games as assignments, leading to top rankings in science and math between all schools in LoL platform
  • Enhanced replayability and engagement through user research, increasing monthly retention by ~30%, optimizing input controls using A/B testing to identify student preferences between mousepad and keyboard
June 2019 – Sep 2021

Paf Game Studio

Software Engineer

Helsinki, Finland
  • Developed a no-code game-making tool, accelerating the studio's prototyping pipeline and improving efficiency across two international teams by minimizing redundant steps in the development of casino games
  • Led the strategic planning and execution of migrating the company’s technical infrastructure to Amazon AWS, collaborating with cloud engineers to align with business goals and reduce operational costs by 20%. Facilitated communication between technical teams and stakeholders to overcome challenges and optimize outcomes
  • Directed technical development of studio’s most profitable game, generating more than $2M in gross revenue

Education

Sep 2024 – Present

Kellogg School of Management | McCormick School of Engineering

Candidate for Joint Degree: MBA, Artificial Intelligence

Evanston, IL
  • Involvement: Section Leader, Kellogg Tech, Wilderness, Ski and Snowboard
  • Coursework: Leadership in Organizations, MBAi Business Analytics, AI Leaders, Business Strategy
Sep 2018 – Dec 2021

Aalto University

Master of Computer Science

Espoo, Finland
  • Involvement: Director of Aalto’s Computer Science Guild, Aalto Startup Sauna, and Aalto Music Club
  • Coursework: Machine Learning, Artificial Intelligence, Computational User Interface, Information Security
Sep 2014 – June 2018

University of Tabriz

Bachelor of Information Technology and Management, GPA: 4.0/4.0

Tabriz, Iran
  • Involvement: Director of Game Dev Laboratory, VP of Annual Game Conference, Table Tennis Club
  • Coursework: Systems Analysis and Design, Design Lab, Advanced Programming
2015 – 2016

Iran Game Development Institute

Online Game Developent Degree

Tehran, Iran

I was a student at IGDI for one year working with some industry experts and took courses such as Game Design Principles, Game Art, Game Development Workflow.
Iran Game Developent Institute

Additional Data

  • Volunteering: Leading Aalto University’s Iranian students club, Career mentor at Aalto University
  • Interests: Competitive table tennis player (+15 years), Intermediate Pianist (4 years) , Amateur bachatero
  • Honors: Innovative Interactive Art Award of Azerbaijan Province, Helsinki Youth Table Tennis Bronze
  • Technical Skills: Python, R, SQL, TypeScript, ElectronJS, Git, Java